| |
|
 |
NordiCHI2006: Distributed Participatory Design - Oslo, Norway
Deadline: 27 July 2006
Source: UN, 11 July 2006
Submitted by
Amir Naghsh
This full day workshop seeks to bring together researchers and practitioners who have an interest to overcome the challenges of performing participatory design in distributed design teams, or aim to expand the involvement of external stakeholders during design in distributed teams.
Important dates: July 27: Deadline for submission of position paper August 10: Authors of accepted position papers notified August 14: Deadline early NordiCHI´06 registration October 14: Date of the workshop
The number of potential stakeholder groups who may be involved during the design process is extensive. Enabling members of these groups to envisage or make sense of design proposals (whether those proposals originate with professional designers or from the users themselves) is an essential element of all participatory approaches to design. Stakeholders can only make informed choices when the proposals being discussed are meaningful to them. Participatory design (PD) is a design approach and philosophy that supports the direct participation of users and other stakeholders in system analysis and design work. This becomes challenging in design projects where stakeholders are fully distributed (both geographically and in regards of competence).
While providing affordable ways for different stakeholders (those who analyze the system and those who design it) to communicate around the artefact is discussed in the CSCW literature, there is no explicit commitment to direct user participation during design of distributed systems.
Nowadays, PD design teams most often are distributed, which stress a need for support and knowledge gathered from design of distributed systems. Given that these fields seem to merge, an interesting question is how may they best benefit from each other? Kensing & Blomberg highlighted this topic already in 1998, nevertheless, it seem to have lost attention since. We stress that whilst most design teams of today are distributed, further dialogue on this topic is of great importance.
OBJECTIVES This full-day workshop has the following objectives:
* Enhance understanding of the differences and similarities between the fields CSCW and designing with users, and identify how Distributed Participatory Design (DPD) projects may benefit from the two.
* Identify existing tools and techniques and explore potential innovations, which could be applied in DPD projects.
* Explore how users participation may be supported and what challenges their participation make towards the design team and the communication and/or design tools.
Further questions based on the position papers will off course also be of interest to discuss during the workshop.
TARGET AUDIENCE The target audience of this workshop are researchers and practitioners who have an interest to overcome the challenges of performing participatory design in distributed design teams, or aim to expand the involvement of external stakeholders during design in distributed teams.
ATTENDANCE All participants must submit their 2 to 4-page position paper no later than July 27, 2006. Please submit your papers to kdson@informatik.umu.se, in WORD or PDF format.
ORGANISERS Karin Danielsson, Department of Informatics, Umeaa University, Sweden: http://www.informatik.umu.se/~kdson/
Amir M Naghsh, Communications and Computing Research Centre, Faculty of Arts, Computing, Engineering and Science, Sheffield University, England: http://www.shu.ac.uk/schools/cms/paperchaste/amir.htm
Dr. Andy Dearden, Communications and Computing Research Centre, Faculty of Arts, Computing, Engineering and Science, Sheffield University, England: http://teaching.shu.ac.uk/aces/amd/
Associated Link:
Workshop description
|
|
|
 |
|
CfP: Physicality 2009 Int. Workshop - Extended Deadline Deadline: 17 July 2009 This third International Workshop in the Physicality Series will explore various aspects of physicality, including "towards a less-GUI interface” as a theme, so interaction designers and product designers can produce better design. CfP: SIGGRAPH ASIA 2009 Deadline: 17 August 2009 SIGGRAPH Asia 2009 encourages artists, educators, engineers, filmmakers, innovators producers, researchers, and scientists throughout the world to submit their work for presentation in Yokohama, 16-19 December 2009.
CfP: Measurement and Structural Models of User Experience Deadline: 1 September 2009 Two kinds of submission for this Special Issue are encouraged: Empirical and theoretical papers dealing with the measurement of user experience; and empirical and theoretical papers dealing with the structural modelling of user experience First CfP: EuroITV 2009 Deadline: 7 November 2009 First Call for Papers for EuroITV 2009 Conference, June 3 - 5 2009, Leuven, Belgium. This year's theme is "Networked Television." CfP: International Journal of Creative Interfaces and Computer Graphics Deadline: 1 December 2009 Call for papers for a new journal on creative interfaces and graphics. CfP: Pervasive Health 2010 - Munich, Germany Deadline: 4 December 2009 We aim to gather together technology experts, practitioners, industry and national authorities contributing to the development and application of human-centered pervasive and ubiquitous technology for healthcare and wellness.
|
|
|