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Satisfying UI Design is often Illogical


Source: Theocaca, 14 November 2007
Submitted by Joanna Bawa

By Scott Stevenson


It looks like there are a lot of people writing about the UI changes in Leopard. Everyone has their own opinion, which is fine. However, I think there is one major misperception about successful UI design: some of the most significant elements are not easily measurable.

In computer software, we're used to looking at things as objective truths. Code can be reduced to specific, measurable results which can be tested. It's really tempting to transplant this to UI design — to apply studies and industry research with the expectation that it will deliver success.

But people are much more complex than compilers. There's a lot of human nature that doesn't not fit into nice, small boxes. If an application compiles and runs, it's an objective fact that it is able to do so. In UI design, you can apply current and credible research, run tests of every sort, and still end up with something that the average person doesn't enjoy using.

Usability tests and theories about interaction are tools. Very useful tools, but still just tools — not purposes onto themselves. The real goal is user satisfaction, and some of that is really illogical and messy.

 


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