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Revisiting the Three Questions for Great Experience Design


Source: CMS Wire, 27 February 2010
Submitted by Joanna Bawa

These three crucial questions can shed light about how you and your team work to address issues of vision, feedback and culture. Spool says “teams that answer these questions well are far more likely to create great experiences than the rest of the pack.”

Question 1: What will the experience be like five years from now?
While we all work towards a goal, it’s imperative to make sure that everyone not only understands the goal, but is also able to articulate it in such a way that illustrates how the user will interact and complete the transaction. Looking ahead five years ensures that the actions go beyond the “immediate reactive requirements and starts considering what a great experience could be.”

Question 2: In the last six weeks, have your team members spent at least two hours watching people experience your product or service?
It goes without saying that if you’re focused on user experience, learning how people engage online requires observation. If you’re not watching, you can’t advance their experience. From usability tests or field studies, it’s necessary to spend at least two hours observing the current experience.

Question 3: In the last six weeks, have you celebrated the problems discovered in the user experience?
Spool believes that problems become opportunities for improvement. Establishing a culture that accepts failure, as well as appreciates it as a way to learn about the users and their needs, can learn best from their mistakes. Ultimately, by making the learning process explicit — offering rewards and acknowledgment for finding bugs — the culture starts to look for it.

 


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More: Three Great Questions


Other News

Passwords that are Simple - and Safe
Source: MIT Technology Review, 29 July 2010
 
Researchers at Microsoft have come up with a way to create easy-to-remember passwords without making a system more vulnerable to hackers.

Coercing people into a Brave New digital World
Source: Spiked, 27 July 2010
 
Does a government-backed campaign to get the entire UK adult population online threaten to make cyber slaves of us all?

iPhone 4 one month on – A user experience and functionality success, despite antenna issues
Source: Webcredible, 26 July 2010
 
Webcredible Senior Consultant, Abid Warsi suggests that the impressive functionality and user experience of the iPhone 4 is enough to overcome the widely reported technical issues, thus proclaiming the device a big success.

Darwin City Council Website - Australia’s Most Usable!
Source: Loop11, 24 July 2010
 
Darwin City Council came out on top in a recent website usability study of Australia's capital city councils. The aim was to discover which of the six council websites was the most user friendly and usable.

Digital Design Jobs first to experience Growth
Source: UN, 23 July 2010
 
The marketing and design industry in the UK is seeing strong signs of renewed confidence, according to the new European Market Eye report from the industry’s specialist recruitment consultancy, Aquent.

Usability at a Glance
Source: usability-ed, 22 July 2010
 
Something interesting and useful to print out and stick on your wall.

Google may know your Desires before You do
Source: New Scientist, 21 July 2010
 
In future, your Google account may know your birthday and anniversaries, consumer gadget preferences, preferred hobbies and pastimes, even favourite foods. It will also know where you are.

Closing the Usability Gap between Enterprise Applications and Consumer Web Applications
Source: Integrated Solutions for Retailers, 20 July 2010
 
New White Paper on Workforce Management and the increasingly ancient software which controls it.

Collect Words, not just Numbers with Feedback Analytics
Source: CMS Wire, 19 July 2010
 
Tracking visitors’ behaviors online can help us understand how customers use a site - but what if you could actually ask each individual a question? That’s what Kampyle aims to do with its feedback analytics tools.

Back to the Future...
Source: ZDNet, 17 July 2010
 
Always a popular sport, comparing the PC with the motor industry is as relevant as ever.

 
 

 

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